OMSimulatorLib
The OMSimulator project is a FMI-based co-simulation environment that supports ordinary (i.e., non-delayed) and TLM connections.
Clock.h
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31 
32 #ifndef _OMS_CLOCK_H_
33 #define _OMS_CLOCK_H_
34 
35 #include <ctime>
36 #include <chrono>
37 
38 class Clock
39 {
40 public:
41  Clock();
42  ~Clock();
43 
44  void tic();
45  void toc();
46  void reset();
47 
48  double& getElapsedCPUTime();
49  double& getElapsedWallTime();
50 
51  bool& isActive() {return active;}
52 
53 private:
54  bool active;
55  std::clock_t startCPUTime;
56  std::chrono::system_clock::time_point startWallTime;
59 };
60 
61 class CallClock
62 {
63 public:
64  CallClock(Clock& clock) : clock(clock), active(clock.isActive()) {clock.tic();}
65  ~CallClock() {if (!active) clock.toc();}
66 
67 private:
69  bool active;
70 };
71 
72 #endif
Clock()
Definition: Clock.cpp:38
~CallClock()
Definition: Clock.h:65
Definition: Clock.h:38
double elapsedCPUTime
Definition: Clock.h:57
double elapsedWallTime
Definition: Clock.h:58
void reset()
Definition: Clock.cpp:74
~Clock()
Definition: Clock.cpp:43
CallClock(Clock &clock)
Definition: Clock.h:64
void tic()
Definition: Clock.cpp:47
bool active
Definition: Clock.h:69
void toc()
Definition: Clock.cpp:57
std::chrono::system_clock::time_point startWallTime
Definition: Clock.h:56
double & getElapsedCPUTime()
Definition: Clock.cpp:81
bool active
Definition: Clock.h:54
std::clock_t startCPUTime
Definition: Clock.h:55
Clock & clock
Definition: Clock.h:68
bool & isActive()
Definition: Clock.h:51
double & getElapsedWallTime()
Definition: Clock.cpp:92
Definition: Clock.h:61